Hey there, fellow developer! Ready to dive into the world of Webflow API integration using Go? You're in for a treat. Webflow's API is a powerhouse, letting you programmatically manage sites, collections, and more. And with the go-webflow
package, we're going to make this integration a breeze. Let's get started!
Before we jump in, make sure you've got:
Got all that? Great! Let's code.
First things first, let's create a new Go project and grab the go-webflow
package:
mkdir webflow-integration && cd webflow-integration go mod init webflow-integration go get github.com/webflow/go-webflow
Now, let's get our hands dirty with some code:
package main import ( "fmt" "github.com/webflow/go-webflow" ) func main() { client := webflow.NewClient("YOUR_API_TOKEN") // We'll use this client for all our Webflow operations }
Replace YOUR_API_TOKEN
with your actual Webflow API token. Keep it secret, keep it safe!
Let's start by grabbing some site details:
sites, err := client.ListSites() if err != nil { fmt.Printf("Error fetching sites: %v\n", err) return } for _, site := range sites { fmt.Printf("Site: %s (ID: %s)\n", site.Name, site.ID) }
Collections are the heart of Webflow's CMS. Here's how to list them:
collections, err := client.ListCollections("SITE_ID") if err != nil { fmt.Printf("Error fetching collections: %v\n", err) return } for _, collection := range collections { fmt.Printf("Collection: %s (ID: %s)\n", collection.Name, collection.ID) }
To fetch items from a collection:
items, err := client.ListItems("COLLECTION_ID", nil) if err != nil { fmt.Printf("Error fetching items: %v\n", err) return } for _, item := range items.Items { fmt.Printf("Item: %s (ID: %s)\n", item["name"], item["_id"]) }
Adding a new item is straightforward:
newItem := map[string]interface{}{ "name": "New Item", "slug": "new-item", // Add other fields as needed } createdItem, err := client.CreateItem("COLLECTION_ID", newItem) if err != nil { fmt.Printf("Error creating item: %v\n", err) return } fmt.Printf("Created item: %s\n", createdItem["_id"])
Updating an item follows a similar pattern:
updatedFields := map[string]interface{}{ "name": "Updated Item Name", } updatedItem, err := client.UpdateItem("COLLECTION_ID", "ITEM_ID", updatedFields) if err != nil { fmt.Printf("Error updating item: %v\n", err) return } fmt.Printf("Updated item: %s\n", updatedItem["_id"])
Removing an item is a piece of cake:
err := client.RemoveItem("COLLECTION_ID", "ITEM_ID") if err != nil { fmt.Printf("Error deleting item: %v\n", err) return } fmt.Println("Item deleted successfully")
Webhooks are crucial for real-time updates. Here's a simple webhook handler:
http.HandleFunc("/webhook", func(w http.ResponseWriter, r *http.Request) { payload, err := ioutil.ReadAll(r.Body) if err != nil { http.Error(w, "Error reading payload", http.StatusBadRequest) return } // Process the webhook payload fmt.Printf("Received webhook: %s\n", string(payload)) w.WriteHeader(http.StatusOK) }) http.ListenAndServe(":8080", nil)
Always check for errors and respect rate limits:
if err != nil { // Log the error or handle it appropriately return } // Add a small delay between API calls to avoid rate limiting time.Sleep(100 * time.Millisecond)
Don't forget to test your integration! Here's a simple test example:
func TestCreateItem(t *testing.T) { client := webflow.NewClient("TEST_API_TOKEN") newItem := map[string]interface{}{ "name": "Test Item", } createdItem, err := client.CreateItem("TEST_COLLECTION_ID", newItem) if err != nil { t.Fatalf("Error creating item: %v", err) } if createdItem["name"] != "Test Item" { t.Errorf("Expected item name 'Test Item', got '%s'", createdItem["name"]) } }
And there you have it! You've just built a Webflow API integration using Go. We've covered the basics, from fetching site info to managing collection items and handling webhooks. Remember, this is just the tip of the iceberg. The Webflow API has so much more to offer, so don't be afraid to explore and experiment.
For more in-depth information, check out the Webflow API documentation and the go-webflow package documentation.
Now go forth and build amazing things with Webflow and Go! Happy coding!