Back

Step by Step Guide to Building a Teamleader API Integration in Go

Aug 15, 20245 minute read

Introduction

Hey there, fellow Go enthusiast! Ready to dive into the world of Teamleader API integration? You're in for a treat. We'll be building a robust integration that'll have you managing contacts, deals, and invoices like a pro. Let's get cracking!

Prerequisites

Before we jump in, make sure you've got:

  • Go installed (I know, obvious, right?)
  • Teamleader API credentials (if you don't have these, hop over to their dev portal)
  • Your favorite Go IDE or text editor

Setting up the project

First things first, let's get our project structure sorted:

mkdir teamleader-integration cd teamleader-integration go mod init github.com/yourusername/teamleader-integration

Easy peasy! Now we've got our Go module initialized and ready to rock.

Authentication

Teamleader uses OAuth 2.0, so let's tackle that:

import ( "golang.org/x/oauth2" ) func getClient() *http.Client { config := &oauth2.Config{ ClientID: "your-client-id", ClientSecret: "your-client-secret", Endpoint: oauth2.Endpoint{ AuthURL: "https://app.teamleader.eu/oauth2/authorize", TokenURL: "https://app.teamleader.eu/oauth2/access_token", }, } token := &oauth2.Token{ AccessToken: "your-access-token", TokenType: "Bearer", } return config.Client(context.Background(), token) }

Pro tip: In a real-world scenario, you'd want to implement token refreshing. But let's keep it simple for now.

Making API requests

Time to create our API client:

type TeamleaderClient struct { BaseURL string HTTPClient *http.Client } func NewTeamleaderClient(httpClient *http.Client) *TeamleaderClient { return &TeamleaderClient{ BaseURL: "https://api.teamleader.eu", HTTPClient: httpClient, } } func (c *TeamleaderClient) makeRequest(method, endpoint string, body interface{}) (*http.Response, error) { // Implement request logic here }

Implementing key Teamleader API endpoints

Let's implement a method for fetching contacts:

func (c *TeamleaderClient) GetContacts() ([]Contact, error) { resp, err := c.makeRequest("GET", "/contacts.list", nil) if err != nil { return nil, err } // Parse response and return contacts }

You can follow a similar pattern for companies, deals, and invoices.

Error handling and logging

Don't forget to implement proper error handling:

if err != nil { log.Printf("Error fetching contacts: %v", err) return nil, fmt.Errorf("failed to fetch contacts: %w", err) }

Testing the integration

Testing is crucial. Here's a quick example:

func TestGetContacts(t *testing.T) { client := NewTeamleaderClient(getClient()) contacts, err := client.GetContacts() if err != nil { t.Fatalf("Expected no error, got %v", err) } if len(contacts) == 0 { t.Fatal("Expected contacts, got none") } }

Best practices and optimization

Consider implementing caching for frequently accessed data and use goroutines for concurrent requests to boost performance.

Conclusion

And there you have it! You've just built a Teamleader API integration in Go. Pretty cool, right? Remember, this is just the beginning. There's always room for improvement and expansion. Keep exploring the Teamleader API docs and happy coding!