Hey there, fellow Go enthusiast! Ready to dive into the world of TeamUp API integration? You're in for a treat. We'll be building a sleek, efficient integration that'll have you managing calendars and events like a pro. Let's get cracking!
Before we jump in, make sure you've got:
First things first, let's get our project structure sorted:
mkdir teamup-integration cd teamup-integration go mod init github.com/yourusername/teamup-integration
Easy peasy! Now we're ready to rock and roll.
TeamUp uses API key authentication. Let's set that up:
const apiKey = "your-api-key-here" func getAuthHeader() map[string]string { return map[string]string{ "Teamup-Token": apiKey, } }
Pro tip: In a real-world scenario, you'd want to keep that API key safe and sound in an environment variable.
Time to create our HTTP client:
import ( "net/http" "time" ) var client = &http.Client{ Timeout: time.Second * 10, } func makeRequest(method, url string, body io.Reader) (*http.Response, error) { req, err := http.NewRequest(method, url, body) if err != nil { return nil, err } for k, v := range getAuthHeader() { req.Header.Set(k, v) } return client.Do(req) }
Let's tackle the bread and butter of our integration:
func getCalendars() ([]Calendar, error) { resp, err := makeRequest("GET", "https://api.teamup.com/calendars", nil) if err != nil { return nil, err } defer resp.Body.Close() // Parse response and return calendars }
func createEvent(calendarID string, event Event) error { body, _ := json.Marshal(event) resp, err := makeRequest("POST", fmt.Sprintf("https://api.teamup.com/%s/events", calendarID), bytes.NewBuffer(body)) if err != nil { return err } defer resp.Body.Close() // Handle response }
You get the idea - update and delete would follow a similar pattern. Easy as pie!
Don't forget to handle those pesky errors and parse responses:
type APIError struct { Code int `json:"code"` Message string `json:"message"` } func handleResponse(resp *http.Response) error { if resp.StatusCode >= 400 { var apiError APIError json.NewDecoder(resp.Body).Decode(&apiError) return fmt.Errorf("API error: %s", apiError.Message) } return nil }
TeamUp's got your back with rate limiting info in the response headers. Let's use it:
func handleRateLimit(resp *http.Response) { if limit := resp.Header.Get("X-Rate-Limit-Remaining"); limit != "" { remaining, _ := strconv.Atoi(limit) if remaining < 10 { time.Sleep(time.Second) } } }
You know the drill - unit tests and integration tests are your friends. Here's a quick example:
func TestGetCalendars(t *testing.T) { calendars, err := getCalendars() assert.NoError(t, err) assert.NotEmpty(t, calendars) }
And there you have it! You've just built a rock-solid TeamUp API integration in Go. Pat yourself on the back - you've earned it. Remember, this is just the beginning. There's always room for improvement and expansion. Keep coding, keep learning, and most importantly, have fun with it!
Now go forth and integrate! Your calendars await their Go-powered future.