Hey there, fellow developer! Ready to dive into the world of online payments? You're in the right place. We're going to walk through integrating Stripe's API into your Java application using the nifty stripe-java package. Buckle up, because by the end of this guide, you'll be processing payments like a pro!
Before we jump in, make sure you've got:
First things first, let's add the stripe-java dependency to your project. If you're using Maven, pop this into your pom.xml:
<dependency> <groupId>com.stripe</groupId> <artifactId>stripe-java</artifactId> <version>20.77.0</version> </dependency>
For you Gradle fans, add this to your build.gradle:
implementation 'com.stripe:stripe-java:20.77.0'
Now, let's initialize Stripe with your API key:
import com.stripe.Stripe; Stripe.apiKey = "your_secret_key_here";
Let's create a customer in Stripe:
Customer customer = Customer.create( Map.of("email", "[email protected]") );
Now, let's add a payment method to our customer:
PaymentMethod paymentMethod = PaymentMethod.create( Map.of( "type", "card", "card", Map.of( "number", "4242424242424242", "exp_month", 8, "exp_year", 2023, "cvc", "314" ) ) ); paymentMethod.attach(Map.of("customer", customer.getId()));
Time to charge our customer:
Charge charge = Charge.create( Map.of( "amount", 2000, "currency", "usd", "customer", customer.getId(), "source", paymentMethod.getId() ) );
Webhooks are crucial for keeping your application in sync with Stripe. Here's a quick example of how to handle them:
String payload = request.getBody(); String sigHeader = request.getHeader("Stripe-Signature"); Event event = Webhook.constructEvent(payload, sigHeader, endpointSecret); switch (event.getType()) { case "payment_intent.succeeded": // Handle successful payment break; case "payment_intent.payment_failed": // Handle failed payment break; // ... handle other event types }
Stripe offers a ton of advanced features. Here's a quick taste:
Subscription subscription = Subscription.create( Map.of( "customer", customer.getId(), "items", List.of(Map.of("price", "price_1234")) ) );
Invoice invoice = Invoice.create( Map.of("customer", customer.getId()) );
Refund refund = Refund.create( Map.of("charge", charge.getId()) );
Always wrap your Stripe API calls in try-catch blocks:
try { // Stripe API call } catch (StripeException e) { // Handle exception }
Use idempotency keys for POST requests to prevent duplicate operations:
RequestOptions requestOptions = RequestOptions.builder() .setIdempotencyKey("your_idempotency_key") .build(); Charge.create(params, requestOptions);
Stripe provides a test mode for development. Just use your test API keys instead of live ones.
For unit tests, you can mock Stripe responses:
Mockito.when(Charge.create(anyMap())).thenReturn(new Charge());
Never, ever store API keys in your code. Use environment variables or a secure key management system.
Remember, if you're handling card data directly, you need to be PCI compliant. Consider using Stripe Elements to offload this responsibility.
And there you have it! You're now equipped to integrate Stripe into your Java application. Remember, this is just scratching the surface. Stripe's documentation is fantastic, so don't hesitate to dive deeper.
Keep coding, keep learning, and may your payments always process smoothly!