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Step by Step Guide to Building a Stripe API Integration in Java

Jul 19, 20246 minute read

Introduction

Hey there, fellow developer! Ready to dive into the world of online payments? You're in the right place. We're going to walk through integrating Stripe's API into your Java application using the nifty stripe-java package. Buckle up, because by the end of this guide, you'll be processing payments like a pro!

Prerequisites

Before we jump in, make sure you've got:

  • A Java development environment (I know you've got this covered!)
  • A Stripe account with API keys (if you don't have one, it's quick to set up)
  • Maven or Gradle for managing dependencies (choose your weapon)

Setting up the project

First things first, let's add the stripe-java dependency to your project. If you're using Maven, pop this into your pom.xml:

<dependency> <groupId>com.stripe</groupId> <artifactId>stripe-java</artifactId> <version>20.77.0</version> </dependency>

For you Gradle fans, add this to your build.gradle:

implementation 'com.stripe:stripe-java:20.77.0'

Now, let's initialize Stripe with your API key:

import com.stripe.Stripe; Stripe.apiKey = "your_secret_key_here";

Basic API operations

Creating a customer

Let's create a customer in Stripe:

Customer customer = Customer.create( Map.of("email", "[email protected]") );

Adding a payment method

Now, let's add a payment method to our customer:

PaymentMethod paymentMethod = PaymentMethod.create( Map.of( "type", "card", "card", Map.of( "number", "4242424242424242", "exp_month", 8, "exp_year", 2023, "cvc", "314" ) ) ); paymentMethod.attach(Map.of("customer", customer.getId()));

Creating a charge

Time to charge our customer:

Charge charge = Charge.create( Map.of( "amount", 2000, "currency", "usd", "customer", customer.getId(), "source", paymentMethod.getId() ) );

Handling webhooks

Webhooks are crucial for keeping your application in sync with Stripe. Here's a quick example of how to handle them:

String payload = request.getBody(); String sigHeader = request.getHeader("Stripe-Signature"); Event event = Webhook.constructEvent(payload, sigHeader, endpointSecret); switch (event.getType()) { case "payment_intent.succeeded": // Handle successful payment break; case "payment_intent.payment_failed": // Handle failed payment break; // ... handle other event types }

Advanced features

Stripe offers a ton of advanced features. Here's a quick taste:

Subscriptions

Subscription subscription = Subscription.create( Map.of( "customer", customer.getId(), "items", List.of(Map.of("price", "price_1234")) ) );

Invoices

Invoice invoice = Invoice.create( Map.of("customer", customer.getId()) );

Refunds

Refund refund = Refund.create( Map.of("charge", charge.getId()) );

Error handling and best practices

Always wrap your Stripe API calls in try-catch blocks:

try { // Stripe API call } catch (StripeException e) { // Handle exception }

Use idempotency keys for POST requests to prevent duplicate operations:

RequestOptions requestOptions = RequestOptions.builder() .setIdempotencyKey("your_idempotency_key") .build(); Charge.create(params, requestOptions);

Testing

Stripe provides a test mode for development. Just use your test API keys instead of live ones.

For unit tests, you can mock Stripe responses:

Mockito.when(Charge.create(anyMap())).thenReturn(new Charge());

Security considerations

Never, ever store API keys in your code. Use environment variables or a secure key management system.

Remember, if you're handling card data directly, you need to be PCI compliant. Consider using Stripe Elements to offload this responsibility.

Conclusion

And there you have it! You're now equipped to integrate Stripe into your Java application. Remember, this is just scratching the surface. Stripe's documentation is fantastic, so don't hesitate to dive deeper.

Keep coding, keep learning, and may your payments always process smoothly!