Hey there, fellow Go developer! Ready to supercharge your app with cloud storage capabilities? Look no further than Microsoft's OneDrive API. In this guide, we'll walk through integrating OneDrive into your Go application using the awesome go-onedrive
package. Buckle up, it's going to be a fun ride!
Before we dive in, make sure you've got:
First things first, let's get our Azure ducks in a row:
Time to add some Go goodness to your project. Run this command in your terminal:
go get github.com/goh-chunlin/go-onedrive/onedrive
Now for the fun part - let's authenticate! We'll implement the OAuth 2.0 flow to get our access token:
import ( "golang.org/x/oauth2" "github.com/goh-chunlin/go-onedrive/onedrive" ) config := &oauth2.Config{ ClientID: "your-client-id", ClientSecret: "your-client-secret", Scopes: []string{"files.readwrite.all"}, RedirectURL: "your-redirect-url", Endpoint: onedrive.Endpoint, } // Generate the URL for the user to visit and grant permissions authURL := config.AuthCodeURL("state", oauth2.AccessTypeOffline) // After the user grants permission, you'll receive a code // Exchange this code for an access token token, err := config.Exchange(context.Background(), "received-auth-code") if err != nil { // Handle error }
With our access token in hand, let's create our OneDrive client:
client := onedrive.NewClient(oauth2.NewClient(context.Background(), oauth2.StaticTokenSource(token)))
Now we're cooking with gas! Let's try out some basic operations:
items, err := client.DriveItems.List(context.Background(), "") if err != nil { // Handle error } for _, item := range items { fmt.Println(item.Name) }
file, _ := os.Open("cute_cat.jpg") defer file.Close() item, err := client.DriveItems.Upload(context.Background(), "cute_cat.jpg", file) if err != nil { // Handle error } fmt.Println("Uploaded:", item.Name)
content, err := client.DriveItems.Download(context.Background(), "fileId") if err != nil { // Handle error } // Do something with the content
folder, err := client.DriveItems.CreateFolder(context.Background(), "New Folder") if err != nil { // Handle error } fmt.Println("Created folder:", folder.Name)
err := client.DriveItems.Delete(context.Background(), "itemId") if err != nil { // Handle error }
Feeling adventurous? Let's tackle some advanced stuff:
searchResults, err := client.DriveItems.Search(context.Background(), "query") if err != nil { // Handle error } for _, item := range searchResults { fmt.Println(item.Name) }
permission, err := client.DriveItems.CreateLink(context.Background(), "itemId", onedrive.CreateLinkParameters{ Type: "view", Scope: "anonymous", }) if err != nil { // Handle error } fmt.Println("Share link:", permission.Link.WebURL)
For big files, you'll want to use the resumable upload feature. The go-onedrive
package makes this easy:
session, err := client.DriveItems.CreateUploadSession(context.Background(), "path/to/large_file.zip") if err != nil { // Handle error } // Use the session URL to upload the file in chunks // Implement chunked upload logic here
Remember, with great power comes great responsibility. Here are some tips:
And there you have it! You're now equipped to harness the power of OneDrive in your Go applications. We've covered the basics and even dipped our toes into some advanced features. The sky's the limit from here!
Want to dive deeper? Check out these resources:
Now go forth and build amazing things with OneDrive and Go! Happy coding!