Hey there, fellow Ruby enthusiast! Ready to supercharge your projects with the involve.me API? This guide will walk you through creating a sleek integration that'll have you manipulating projects and form submissions like a pro. Let's dive in!
Before we get our hands dirty, make sure you've got:
httparty
gem (we'll use this for API requests)First things first, let's set up our project:
mkdir involve_me_integration cd involve_me_integration bundle init
Now, add this to your Gemfile:
gem 'httparty'
Run bundle install
, and we're off to the races!
Alright, time to get cozy with the involve.me API. Grab your API key from your account settings, and let's create a basic client:
require 'httparty' class InvolveMeClient include HTTParty base_uri 'https://api.involve.me/v1' def initialize(api_key) @options = { headers: { 'Authorization' => "Bearer #{api_key}" } } end # We'll add more methods here soon! end
Now that we're authenticated, let's start making some requests. Here's a basic method to get all your projects:
def get_projects self.class.get('/projects', @options) end
Easy peasy, right? You can call this method on your client instance to fetch all your projects.
Let's add some more meat to our client. Here are methods for creating, updating, and deleting projects:
def create_project(name, description) self.class.post('/projects', @options.merge(body: { name: name, description: description })) end def update_project(id, attributes) self.class.put("/projects/#{id}", @options.merge(body: attributes)) end def delete_project(id) self.class.delete("/projects/#{id}", @options) end
Form submissions are the bread and butter of involve.me. Let's add a method to fetch submissions for a project:
def get_submissions(project_id) self.class.get("/projects/#{project_id}/submissions", @options) end
The API might throw a curveball now and then. Let's add some error handling:
def handle_response response = yield case response.code when 200...300 response when 429 raise "Rate limit exceeded. Try again in #{response.headers['Retry-After']} seconds." else raise "API error: #{response.code} - #{response.message}" end end
Now, wrap your API calls with this method:
def get_projects handle_response { self.class.get('/projects', @options) } end
Want to get notified when something happens? Let's set up a webhook:
def create_webhook(url, events) self.class.post('/webhooks', @options.merge(body: { url: url, events: events })) end
Don't forget to test! Here's a quick RSpec example:
RSpec.describe InvolveMeClient do let(:client) { InvolveMeClient.new('your_api_key') } it 'fetches projects' do VCR.use_cassette('projects') do response = client.get_projects expect(response.code).to eq(200) expect(response.parsed_response).to be_an(Array) end end end
And there you have it! You've just built a robust involve.me API integration in Ruby. From authentication to webhooks, you're now equipped to harness the full power of involve.me in your Ruby projects.
Remember, this is just the beginning. The involve.me API has a lot more to offer, so don't be afraid to explore and experiment. Happy coding!