Hey there, fellow JavaScript devs! Ready to dive into the world of realtime data in Google Meet? Let's skip the webhook hassle and focus on good ol' polling. Trust me, it's not as outdated as you might think!
First things first, let's get that API up and running. You probably know the drill, but just in case:
For the nitty-gritty details, check out the official docs. Now, let's get to the fun part!
Polling is like that friend who keeps asking "Are we there yet?" – annoying, but effective. Here's a simple polling function to get you started:
async function pollMeetData(meetingId) { while (true) { try { const data = await fetchMeetData(meetingId); processData(data); await new Promise(resolve => setTimeout(resolve, 5000)); // Poll every 5 seconds } catch (error) { console.error('Polling error:', error); } } }
Don't be that overeager friend. Let's make our polling smarter:
let pollInterval = 5000; async function adaptivePolling(meetingId) { while (true) { try { const data = await fetchMeetData(meetingId); if (hasActivityChanged(data)) { pollInterval = Math.max(1000, pollInterval / 2); } else { pollInterval = Math.min(30000, pollInterval * 1.5); } processData(data); await new Promise(resolve => setTimeout(resolve, pollInterval)); } catch (error) { console.error('Polling error:', error); } } }
Let's not be data hoarders. Fetch only what you need:
async function fetchMeetData(meetingId) { const response = await fetch(`https://meet.googleapis.com/v1/meetings/${meetingId}?fields=id,participants,startTime`); return response.json(); }
Google's not a fan of spam. Let's play nice with exponential backoff:
async function fetchWithBackoff(meetingId, retries = 3) { for (let i = 0; i < retries; i++) { try { return await fetchMeetData(meetingId); } catch (error) { if (error.status === 429 && i < retries - 1) { await new Promise(resolve => setTimeout(resolve, Math.pow(2, i) * 1000)); } else { throw error; } } } }
Let's not ask for the same thing twice:
const cache = new Map(); function getCachedData(meetingId) { if (cache.has(meetingId)) { const { data, timestamp } = cache.get(meetingId); if (Date.now() - timestamp < 60000) { // 1 minute cache return data; } } return null; } async function fetchAndCacheData(meetingId) { const cachedData = getCachedData(meetingId); if (cachedData) return cachedData; const data = await fetchMeetData(meetingId); cache.set(meetingId, { data, timestamp: Date.now() }); return data; }
Let's make our polling function bulletproof:
async function robustPolling(meetingId) { while (true) { try { const data = await fetchWithBackoff(meetingId); processData(data); await new Promise(resolve => setTimeout(resolve, pollInterval)); } catch (error) { console.error('Polling error:', error); await new Promise(resolve => setTimeout(resolve, 30000)); // Wait 30 seconds before retrying } } }
Want to keep your main thread happy? Let's use a Web Worker:
// In your main script const worker = new Worker('polling-worker.js'); worker.postMessage({ meetingId: 'your-meeting-id' }); worker.onmessage = function(event) { console.log('Received data from worker:', event.data); }; // In polling-worker.js self.onmessage = function(event) { const { meetingId } = event.data; robustPolling(meetingId); }; function postDataToMain(data) { self.postMessage(data); }
There you have it! You're now armed with the knowledge to create a robust, efficient polling system for Google Meet. Remember, while webhooks might seem cooler, sometimes the tried-and-true methods are just what you need.
Keep experimenting, stay curious, and happy coding!
Now go forth and build some awesome Google Meet integrations!