Hey there, fellow Go enthusiast! Ready to dive into the world of Google Campaign Manager API? Awesome! This guide will walk you through building a robust integration that'll have you managing campaigns like a pro. Let's get cracking!
Before we jump in, make sure you've got:
Let's kick things off:
mkdir campaign-manager-integration cd campaign-manager-integration go mod init campaign-manager-integration
Now, let's grab the Google API client library:
go get google.golang.org/api/dfareporting/v4
Time to get our OAuth 2.0 game on:
import ( "golang.org/x/oauth2/google" "google.golang.org/api/dfareporting/v4" ) func getClient() (*http.Client, error) { ctx := context.Background() creds, err := google.FindDefaultCredentials(ctx, dfareporting.DfareportingScope) if err != nil { return nil, err } return oauth2.NewClient(ctx, creds.TokenSource), nil }
Let's create our Campaign Manager service:
client, err := getClient() if err != nil { log.Fatalf("Unable to create client: %v", err) } service, err := dfareporting.New(client) if err != nil { log.Fatalf("Unable to create Dfareporting service: %v", err) }
Now for the fun part! Let's retrieve some campaign data:
profileID := "YOUR_PROFILE_ID" resp, err := service.Campaigns.List(profileID).Do() if err != nil { log.Fatalf("Unable to retrieve campaigns: %v", err) } for _, campaign := range resp.Campaigns { fmt.Printf("Campaign: %s\n", campaign.Name) }
Always implement retry logic and respect rate limits. Here's a quick example:
func retryableRequest(f func() error) error { backoff := time.Second for i := 0; i < 3; i++ { err := f() if err == nil { return nil } time.Sleep(backoff) backoff *= 2 } return fmt.Errorf("request failed after 3 attempts") }
Don't forget to test! Here's a simple example:
func TestCampaignRetrieval(t *testing.T) { // Mock the API call // Assert the results }
When deploying, remember:
And there you have it! You're now equipped to build a killer Google Campaign Manager API integration in Go. Remember, practice makes perfect, so keep experimenting and building. You've got this!
For more info, check out the official documentation. Happy coding!