Hey there, fellow Go enthusiast! Ready to dive into the world of Dribbble API integration? Let's roll up our sleeves and get coding!
Dribbble's API is a goldmine for designers and developers alike. With the go-dribbble package, we're about to make magic happen in Go. Whether you're building a portfolio showcase or a design inspiration app, this guide's got you covered.
Before we jump in, make sure you've got:
go get github.com/dribbble/go-dribbble
)Let's kick things off:
package main import ( "fmt" "github.com/dribbble/go-dribbble" ) func main() { // We'll be filling this in soon! }
Time to make friends with the Dribbble API:
client := dribbble.NewClient(nil) client.SetAccessToken("YOUR_ACCESS_TOKEN") // Let's check if we're in user, _, err := client.Users.Get("") if err != nil { fmt.Printf("Oops! Authentication failed: %v\n", err) return } fmt.Printf("Welcome, %s!\n", user.Name)
Now for the fun part - let's grab some shots:
shots, _, err := client.Shots.List(&dribbble.ListShotsOptions{ List: dribbble.ShotListPopular, Sort: dribbble.SortPopularity, Page: 1, PerPage: 10, }) if err != nil { fmt.Printf("Error fetching shots: %v\n", err) return } for _, shot := range shots { fmt.Printf("Shot: %s by %s\n", shot.Title, shot.User.Name) }
Want to search for specific shots? We've got you:
searchOptions := &dribbble.ListShotsOptions{ List: dribbble.ShotListAll, Sort: dribbble.SortPopularity, Page: 1, PerPage: 20, } shots, _, err := client.Shots.List(searchOptions)
Always be prepared:
if err != nil { if rateLimitErr, ok := err.(*dribbble.RateLimitError); ok { fmt.Printf("Hit rate limit. Reset at %v\n", rateLimitErr.Rate.Reset) } else { fmt.Printf("Error: %v\n", err) } return }
Let's speed things up with some concurrent requests:
var wg sync.WaitGroup shotsChan := make(chan *dribbble.Shot, 10) for i := 0; i < 10; i++ { wg.Add(1) go func(id int) { defer wg.Done() shot, _, err := client.Shots.Get(id) if err == nil { shotsChan <- shot } }(i) } go func() { wg.Wait() close(shotsChan) }() for shot := range shotsChan { fmt.Printf("Concurrent fetch: %s\n", shot.Title) }
Don't forget to test! Here's a quick example:
func TestGetShot(t *testing.T) { client := dribbble.NewClient(nil) shot, _, err := client.Shots.Get(1) if err != nil { t.Errorf("Error getting shot: %v", err) } if shot.ID != 1 { t.Errorf("Expected shot ID 1, got %d", shot.ID) } }
And there you have it! You've just built a solid Dribbble API integration in Go. From authentication to fetching shots and handling errors, you're now equipped to create some awesome Dribbble-powered applications.
Remember, this is just the beginning. Feel free to explore more endpoints, implement caching for better performance, or even build a full-fledged Dribbble client. The possibilities are endless!
Now go forth and create something amazing with your new Dribbble API skills. Happy coding, Gophers!